Star Wars fighters for Full Thrust

In the following stats the Speed characteristic is taken from a chart used by the ILM technicians during the making of Return of the Jedi. This gave the X-Wing, Y-Wing and TIE fighter a speed/manoeuverability of 100, the B-Wing had 75, the TIE Interceptor 125 and the A-Wing 150. I assigned values to the TIE Bomber and TIE X1 that seemed reasonable.

I decided that the presence of a shield was more important than structural strength when it came to deciding whether a fighter should be classed as Heavy or not.

The Anti-Ship capability was based on the number and type of weapons carried whilst the Anti-Fighter capability was based more on perceived manoeuverability.

The TIE Bomber can carry various payloads and so can be configured before the battle as either an attack fighter or a torpedo fighter.

The Y-Wing may be configured before the battle as an attack fighter or a long range variant. The Long range variant replaces the gunner with extended fuel and life support; without the gunner the turreted ion canons are fixed forward or aft, hence the lower anti-fighter capability.

The points values may need amending depending on playing style.

FighterSpeedCEFHeavy?Anti-ShipAnti-FighterPoints
Tie Fighter246X-1Std.3 each
Tie Bomber186X +1 or
Torpedo
-2 4 each or
6 each
Tie Interceptor306XStd.+15 each
Tie Advanced X1246YStd.Std.5 each
X-Wing246YStd.Std.5 each
Y-Wing (Standard)246YStd.Std.5 each
Y-Wing (Bomber)246Y+1-26 each
Y-Wing (Long range)249YStd.-16 each
A-Wing366Y-1+16 each
B-Wing189Y+1-17 each

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